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Monthly Nano News: December 2019 + Year Recap Special

This is what NANO has been up to lately. I don't think I lie if I say it has been quite an amazing year!
See you soon and happy new year! Something nice is coming soon that I have been working on for a while, stay tuned..

December 2019

November 2019

October 2019

September 2019

August 2019

July 2019

June 2019

May 2019

Apr 2019

Mar 2019

Feb 2019

Jan 2019


More news here: https://nanolinks.info/news

https://preview.redd.it/9sw5nkoxlt741.png?width=749&format=png&auto=webp&s=3426d4eafb9430c0304a6d161596102536df4318
submitted by Joohansson to nanocurrency [link] [comments]

Weekly Dev Update #20

THORChain Weekly Dev Update for Week 03–09 Dec 2019

![](https://miro.medium.com/max/3168/1*jxzqLL5vlWDAd6H5pQ-1eA.png)

Overview

The team believe the current bottleneck to THORChain’s decentralisation is the number of nodes that can participate in a single TSS signing ceremony. As the number of participants grows, the complexity becomes exponential. This is in part because THORChain uses a TSS scheme that has no trusted dealer, which is a non-negotiable aspect. The team scoped out two features this week to address this.

Multi-realm Asgard

Instead of a single Asgard with 66 of 99 participating, Asgard can be broken up into different realms, each with a smaller participation number, such as three 22 of 33 realms. This also means that each realm can be rolled at different times, increasing the availability of the network. THORChain has no opinion on where funds are located, they just have to exist and be accounted for in the network. A Multi-realm Asgard does not change any security characteristics of the network, rather it works to shard the funds and increase the scalability. With Multi-realm Asgard, TSS scalability is no longer a concern, instead the upper limit of nodes now becomes a Tendermint scalability issue. Cosmos Hub is working hard to solve this, recently increasing their node count to 125, and with 300 as their long-term target.

TSS Timeout

The trigger to shard Asgard into smaller realms will no longer be a hard-coded number, instead it will be triggered when the key-gen process in a new vault times out after 10 minutes. This means that if the TSS key-generation process for the increased participation number takes too long, it should be sharded. This prevents the network ever generating a committee size with too many members. 10 minutes was chosen as the cutoff due to diminishing returns above that, and a pre-existing shelling point existing on that particular time-point, thanks to Bitcoin.

Trailing Gas Fee

A 1 Rune Fee was hard-coded into THORChain a week ago as the simple solution to a hard problem. The community had a lot of feedback about this, mainly concerns about ease of updating this in future, and they were correct. THORChain must take the governance-minimal approach to all things, and as a result a programmatic solution has been scoped out. The Network Fee will now be twice the 7-day trailing average of gas fees. This will ensure that it always exceeds the expected gas, and drives long-term income into the system. Currently it is global, but it could easily become chain-specific.

Incentive Pendulum

The system is theoretically unsafe when staked assets exceed bonded assets, whether a cartel exists or not. The reason is that a single node could craft an outgoing transaction that spends asset equally to other defecting nodes, and assuming profit-seeking entities, the assumptions around mutually assured destruction no longer hold. While incredibly unlikely to happen, since defecting nodes would need a modified binary to facilitate this transaction and be able to communicate, the system should protect around this edge case. The solution is to disencentivise staking as the system approaches the edge, so that staking rates reduce and the system becomes safe again. The only tool at the system’s disposal is incentives, and the approach is reduce pool rewards and increase bond rewards. This is known as the “Incentive Pendulum”, designed to keep the system at its happy centre; 67% bonded and 33% staked. The Incentive Pendulum also works in the other direction, increasing incentives to stake at high bond rates. The equation is: poolRewards = (y + x) / (y — x), where x = totalStaked, y = totalBonded. * At exactly 50% bonded and 50% staked, pool rewards will be 0%, incentivising bonding. * At 67% bonded and 33% staked, pool rewards will be 33%, the intended amount. * At 100% bonded and 0% staked, pool rewards will be 100%, incentivising staking.

Removal of Hard-coded Constants

The team intend to remove as many constants as possible from the constants.go file, and replace them with programmatic logic. TSS Timeout, Trailing Gas Fees and Churn Heights help solve this. The team will continue the effort.

THORChain

Cosmos was upgraded to the latest version, allowing the team to begin removing uint64 casting and replacing it with BigInt casting which is better when handling large numbers. The team are also in the process of removing float64 from the codebase, which is unsafe when computed on different machines. * [Upgrade] upgrade to cosmos v0.37.4 * [Bug] fix code coverage counter * stabilize smoke test runs * 224-issue fix validator meta keeper * panic on genesis * Add SafeDivision and removes Float * Resolve: Remove Stake Validation * Resolve “Add min bond requirement” * Resolve “ADD: Incentive Pendulum” * 264-issue fix the way how we broadcast tx to binance RPC host * [Add] Slash bond on bond refund * [Bug] Track gas in yggdrasil vaults * 233-issue add stake handler * add 30 sec timeout to wait for binance txs * Work continues to refactor the codebase to be more modular, testable and easier to grok. * [Refactor] Add unit tests to node account keeper * Resolve “[Refactor] Yggdrasil keeper” * Resolve “[Refactor] Vault Data keeper” * [Refactor] pool addresses keeper * 220-issue refactor Reserve Contributor * [Refactor] observer keeper * Resolve “[Refactor] Pool Staker keeper” * [Refactor] Pool keeper * [Refactor] Staker pool keeper * [Refactor] tx in keeper * [Refactor] reserve contributor handler * [Refactor] Rewrite tx in handler, msg, etc * Resolve “[Refactor] handleMsgBond” * Resolve “[Refactor] handleMsgAck” * [Refactor] add mock txout store * [Refactor] create pool address manager interface * [Refactor] create mock validator manager * Resolve “[Refactor] handleMsgLeave” * Resolve “[Refactor] handleMsgAdd” * [Refactor] version handler * refactor-stake unit tests * [Refactor] TxOutStore * 236-issue handler unstake * [Refactor] Breakout TxIn into two handlers * Resolve “[Refactor] handleMsgConfirmNextPoolAddress”

Bifröst Module

Work begins on the feature/bifrostv2 branch, which is a chain-agnostic Bifröst Module that will be verified to work on Binance Chain, Bitcoin, Ethereum prior to mainnet. Monero has also been scoped out, but testing it may not happen prior to mainnet. https://gitlab.com/thorchain/thornode/tree/feature/bifrostv2

Timelines

The team will soon move away from signalling dates for releases, instead will work to signal around completion status of milestones. Whilst ChaosNet seems to be on time for 03 January, much is left to be done: * [ChaosNet] Artificial Ragnarok * [ChaosNet] 1 Day rotations * Add bond reward events * Create pubkeys endpoint * [ChaosNet] Cap staked rune at 600k * Versionize the constants * Emit Validator Events * THORNode Telegram Bot

Community

To keep up to date, please monitor community channels, particularly Telegram and Twitter: Twitter: https://twitter.com/thorchain_org Telegram Community: https://t.me/thorchain_org Telegram Announcements: https://t.me/thorchain Reddit: https://reddit.com/thorchain Github: https://github.com/thorchain Medium: https://medium.com/thorchain
submitted by thorchain_org to THORChain [link] [comments]

Weekly Dev Update #19

THORChain Weekly Dev Update for Week 19–02 Nov 2019

Overview

1 Rune Fee

Reasoning about gas costs on networks with non-deterministic fee schedules (such as Bitcoin) becomes unnecessarily complex. The issue is that the final gas cost cannot be known ahead of time so the system must cover any variability in the gas cost so that the user can be charged a flat rate. If the user is not charged anything, then the system can be depleted of funds, passing the cost back to stakers. Additionally, swaps below 1 Rune bring negligible economic value to the network and saturate the mempool with low value transactions. As such the solution is to charge a flat 1 Rune fee (or 1 Rune equivalent) on all outgoing transactions (swap and withdrawals). This 1 Rune fee is moved into the Protocol Reserve and increases the network’s future income. When the nodes report on the final transaction, they include the observed transaction fee. This transaction fee is then reimbursed back to the pool that paid for it ( BNB.BNB, BTC.BTC, ETH.ETH etc). There are cases that the outgoing transaction fee may exceed 1 Rune (Bitcoin in high use), but more than likely 1 Rune will be more than sufficient to cover the costs and ensure the network grows its reserves. Additionally, it sets a floor on the minimum transaction that the network will process. A swap of less than 1 Rune will end up becoming a donation to the network.

THORChain Development

The team are working on 4 parallel streams of effort. Cross-chain infrastructure has now been merged into a single repo called “THORNode”. * THORChain * Midgard Public API * Threshold Signature Scheme implementation * Front-end Integration for BEPSwap

THORChain

Much work has been done to refactor and clean up the codebase which will make public audits easier. This includes splitting up the keeper, separating out the events module and more. Smoke tests have been fully-integrated into the test schedule. Safer subtraction and division methods were added to prevent the likelihood of panic events. * [refactor] split keeper funcs/interface into separate files * [tests] use gow * [refactor] Redo how get key works in keeper * [security] require no signers on tx ins * Resolve “ADD: 1 Rune Fee on all Swaps” * [bug] fix smoke tests * [ADD] semantic versioning * [Refactor] Keeper chains * [Refactor] Events Keeper * Resolve “Adds a SafeSub method” * [Refactor] Last Height Keeper * [Refactor] keeper liquidity fees * FIX: Issue 208 * [ISSUE] Get smoke tests to 100%

Midgard Public API

Midgard is now ready for integration into the FrontEnd. The manner in which USD price of assets in now updated to source only from internal pool pricing. This includes BNB.BUSD, BNB.TUSD, BNB.USDS. ROI endpoints are now added. * Fix : Updated our mock data to include a correct BNB address. * Add: Return the date a staker first staked. * Add: Previously missing implementations for pool data (24hr and 12m). * Fix: Several potential query issues. Updates to return the TX date as a UNIX timestamp. * Fix: Additional query updates/fixes. * Fix: Build system * Add: Filtering implementation for TxID and Asset. * Added missing import. * Fix/build issues * Fixed issue with my auto refactor * Add: Filtering updates. DB Config fix. * Add: Missing Staker methods for ROI and earnings. * Added fix to enabled timescale extension * Fix: Added build config for rpc_host * Add: Support to Calculate USD price of an asset. * Added: Health check for mainnet to test that we still have a db connection… * Add: Tests for the recent endpoints work. * jq syntax fix. * Additional jq fixes. * [ADD] Manage docker image on gitlab

Threshold Signature Scheme

The Binance Go TSS library is now fully implemented and deploys in a four-node chain. integrate with new go-tss * 212-issue export private key thus we can use it to start tss * 214-issue consolidate tss keygen and tss keysign config, with our new go-tss… * [ADD] Setup go-tss in genesis docker * [ADD] Have CI run smoke tests on a four node chain with TSS

Frontend Implementation

The frontend makes some final tweaks on the interface, before integrating the Midgard APIs. * Resolve “Update stake page share panel” * Resolve “UPDATE: Network Dropdown Titles” * Resolve “ADD: Sorting of columns in pool list” * Resolve “ADD: Sorting of columns in pool list” * Resolve “FIX: Close token selection drop down when clicking outside” * Resolve “Add redux saga for midgard apis” * Resolve “Update protect price UI” * Resolve “Update wallet drawer”

Timelines

The next milestone is: ChaosNet: 03 January 2020 on-time

Community

To keep up to date, please monitor community channels, particularly Telegram and Twitter: Twitter: https://twitter.com/thorchain_org Telegram Community: https://t.me/thorchain_org Telegram Announcements: https://t.me/thorchain Reddit: https://reddit.com/thorchain Github: https://github.com/thorchain Medium: https://medium.com/thorchain
submitted by thorchain_org to THORChain [link] [comments]

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